Enchantment

300 enchantment groups

An enchant chip rolls one option from its group's pool. "Always" means the option is on every chip of that group; "1 in 20" means it lands on roughly one chip in twenty. An item names its group on its own page, under Options.

89c6de60-57f8-402d-81e8-1ec647859d75 89c6de60-57f8-402d-81e8-1ec647859d75

EnchantmentChance
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 180
+50–100% ATK to Wildlife 1 in 150
+50–100% ATK to Demons 1 in 150
+50–100% ATK to Undead 1 in 150
+50–100% ATK to Lifeless 1 in 150
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Humans 1 in 40
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Humans 1 in 40
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Humans 1 in 40
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Humans 1 in 40
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Humans 1 in 40
+20–40% ATK to Wildlife 1 in 20
+20–40% ATK to Demons 1 in 20
+20–40% ATK to Undead 1 in 20
+20–40% ATK to Lifeless 1 in 20
+20–40% ATK to Humans 1 in 40
Humanoid ATK Damage -3–5% 1 in 25
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Abyssarma Con AbyssArma_CON

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Abyssarma Fire AbyssArma_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Fire ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Abyssarma Ice AbyssArma_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Ice ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Abyssarma Lght AbyssArma_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Lightning ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Abyssarma Melee AbyssArma_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Abyssarma Psy AbyssArma_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
+40–80 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Abyssarma Res AbyssArma_RES

EnchantmentChance
DEF 8–15 Up 1 in 20
Fire RES +5–10 1 in 10
Ice RES +5–10 1 in 10
Lightning RES +5–10 1 in 10
Debuff RES +5–10 1 in 20
MaxHP 15–30% Up 1 in 20
MaxSP 15–30% Up 1 in 5
D.R. +2–3 1 in 200

Abyssarma Shield AbyssArma_SHIELD

EnchantmentChance
DEF 5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Debuff RES +25–50 1 in 10
Block +8–15 1 in 5
Humanoid ATK Damage -15–25% 1 in 180
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
Immunity rate +10–15 1 in 150

Abyssarma Shoot AbyssArma_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Abyssarma Sum AbyssArma_SUM

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Arm Belt ARM_BELT

EnchantmentChance
Max HP +2500–3500 Always
DEF 10–15 Up Always
STR +3–5 1 in 200
AGI +3–5 1 in 200
HP +3–5 1 in 200
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 200

Arm Boot ARM_BOOT

EnchantmentChance
Max HP +2000–3000 Always
DEF 10 Up Always
Movement Speed 10–20% Up 1 in 5
Evasion 10–20 Up 1 in 5

Arm Ear ARM_EAR

EnchantmentChance
Max HP +1750–3500 Always
Max SP +75–150 Always
STR +3–5 1 in 200
AGI +3–5 1 in 200
HP +3–5 1 in 200
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 200

Arm Fire ARM_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Fire ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Arm Glove ARM_GLOVE

EnchantmentChance
Max HP +1500–2500 Always
Max SP +50–100 Always
DEF 7–10 Up 1 in 2
ATK SPD 10–20% Up 1 in 2
Accuracy +10–20 1 in 2

Arm Ice ARM_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Ice ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Arm Lght ARM_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Lightning ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Arm Melee ARM_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Arm Neck ARM_NECK

EnchantmentChance
Max HP +2750–3500 Always
Max SP +275–300 Always
STR +3–5 1 in 200
AGI +3–5 1 in 200
HP +3–5 1 in 200
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 200

Arm Psy ARM_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
+40–80 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Arm Shield ARM_SHIELD

EnchantmentChance
DEF 5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Debuff RES +25–50 1 in 10
Block +15 1 in 5
Humanoid ATK Damage -15–25% 1 in 180
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
Immunity rate +7–10 1 in 150

Arm Shoot ARM_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Armor ARMOR

EnchantmentChance
DEF 15–20 Up 1 in 8
Evasion 10–15 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +8–15 1 in 7
Ice RES +8–15 1 in 7
Lightning RES +8–15 1 in 7
Debuff RES +10–15 1 in 7
Mental RES +10–15 1 in 7
MaxHP 15–25% Up 1 in 100
D.R. +2–3 1 in 150

Armor A ARMOR_A

EnchantmentChance
DEF 10–20 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +12–25 1 in 7
Ice RES +12–25 1 in 7
Lightning RES +12–25 1 in 7
Debuff RES +12–25 1 in 7
Mental RES +12–25 1 in 7
Immunity rate +4–5 1 in 90
Max HP +7500–10000 1 in 100
D.R. +2–3 1 in 170

Armor A Jpn ARMOR_A_JPN

EnchantmentChance
DEF 10–20 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 10
Fire RES +12–25 1 in 10
Ice RES +12–25 1 in 10
Lightning RES +12–25 1 in 10
Debuff RES +12–25 1 in 10
Mental RES +12–25 1 in 10
Immunity rate +3–5 1 in 6
Max HP +5000–10000 1 in 100
D.R. +2–3 1 in 170

Armor Abyss ARMOR_ABYSS

EnchantmentChance
DEF 10–20 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +12–25 1 in 7
Ice RES +12–25 1 in 7
Lightning RES +12–25 1 in 7
Debuff RES +12–25 1 in 7
Mental RES +12–25 1 in 7
Immunity rate +4–5 1 in 90
Max HP +7500–10000 1 in 100
D.R. +1–2 1 in 170

Armor C ARMOR_C

EnchantmentChance
DEF 10–20 Up Always
Evasion 8–15 Up Always
Movement Speed 10–20% Up 1 in 2
Fire RES +5–10 1 in 5
Ice RES +5–10 1 in 5
Lightning RES +5–10 1 in 5
Debuff RES +5–10 1 in 5
Mental RES +5–10 1 in 5
MaxHP 15–30% Up 1 in 2

Armor S ARMOR_S

EnchantmentChance
DEF 10–20 Up Always
Evasion 8–15 Up Always
Movement Speed 10–20% Up 1 in 2
Fire RES +7–10 1 in 5
Ice RES +7–10 1 in 5
Lightning RES +7–10 1 in 5
Debuff RES +7–10 1 in 5
Mental RES +7–10 1 in 5
MaxHP 15–30% Up 1 in 2

Armor2 ARMOR2

EnchantmentChance
DEF 15–20 Up Always
Evasion 12–15 Up Always
Movement Speed 15–20% Up Always
MaxHP 20–25% Up Always

Armsld ARMSLD

EnchantmentChance
DEF 5 Up 1 in 6
Block +5–10 1 in 6
Lightning RES +4–8 1 in 6
A.R. +1 1 in 150

Armsld C ARMSLD_C

EnchantmentChance
DEF 2–3 Up 1 in 10
Block +3–5 1 in 5
Lightning RES +2–4 Always

Back BACK

EnchantmentChance
A.R. +1 Always
D.R. +1 Always
ATK SPD 10% Up Always
ATK 10% Up Always
Max HP +1500 Always
Max SP +300 Always
DEF 10 Up Always
Additional Fire ATK +30 Always
Additional Ice ATK +30 Always
Additional Lightning ATK +30 Always
+30 Mental Attribute, Additional ATK Always
+10% ATK to Humans Always
+10% ATK to Wildlife Always
+10% ATK to Demons Always
+15% ATK to Undead Always
+15% ATK to Lifeless Always
Penetration +3 Always
5% damage restores HP Always
Immunity rate +5 Always
ATK 20% Up Always
DEF 15 Up Always
Max HP +2000–2500 Always
Physical ATK Damage by -5% Always
Ranged ATK Damage by -5% Always
Magical ATK Damage by -5% Always
STR +3 Always
AGI +3 Always
HP +3 Always
DEX +3 Always
INT +3 Always
SEN +3 Always
DEF 15–20 Up Always
ATK 20–30% Up Always
+15% ATK to all Racial Always

Belith Ear BELITH_EAR

EnchantmentChance
Max HP +666–66666 Always
Max SP +66–6666 Always
STR +1–15 1 in 200
AGI +1–15 1 in 200
HP +1–15 1 in 200
DEX +1–15 1 in 200
INT +1–15 1 in 200
SEN +1–15 1 in 200

Belt1 BELT1

EnchantmentChance
Max HP +750–1000 Always
DEF 3–5 Up Always
STR +1 1 in 200
AGI +1 1 in 150
HP +1 1 in 100
DEX +1 1 in 200
INT +1 1 in 200
SEN +1 1 in 100

Belt2 BELT2

EnchantmentChance
Max HP +1750–2000 Always
DEF 8–10 Up Always
STR +2 1 in 200
AGI +2 1 in 150
HP +2 1 in 100
DEX +2 1 in 200
INT +2 1 in 200
SEN +2 1 in 100

Belt3 BELT3

EnchantmentChance
Max HP +2750–3000 Always
DEF 13–15 Up Always
STR +2–3 1 in 200
AGI +2–3 1 in 150
HP +2–3 1 in 100
DEX +2–3 1 in 200
INT +2–3 1 in 200
SEN +2–3 1 in 100

Belt4 BELT4

EnchantmentChance
Max HP +2750–3000 Always
DEF 8–10 Up Always

Belt5 BELT5

EnchantmentChance
Max HP +3000–4000 Always
DEF 7–10 Up Always

Bloodnavy Fire BLOODNAVY_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Additional Fire ATK +10–80 1 in 15
+40–120% ATK to Humans 1 in 190
+40–120% ATK to Wildlife 1 in 160
+40–120% ATK to Demons 1 in 160
+40–120% ATK to Undead 1 in 160
+40–120% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
A.R. +1 1 in 500

Bloodnavy Ice BLOODNAVY_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Additional Ice ATK +10–80 1 in 15
+40–120% ATK to Humans 1 in 190
+40–120% ATK to Wildlife 1 in 160
+40–120% ATK to Demons 1 in 160
+40–120% ATK to Undead 1 in 160
+40–120% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bloodnavy Lght BLOODNAVY_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Additional Lightning ATK +10–80 1 in 15
+40–120% ATK to Humans 1 in 190
+40–120% ATK to Wildlife 1 in 160
+40–120% ATK to Demons 1 in 160
+40–120% ATK to Undead 1 in 160
+40–120% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bloodnavy Melee BLOODNAVY_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Additional Fire ATK +10–50 1 in 15
Additional Ice ATK +10–50 1 in 15
Additional Lightning ATK +10–50 1 in 15
+10–50 Mental Attribute, Additional ATK 1 in 15
+40–120% ATK to Humans 1 in 190
+40–120% ATK to Wildlife 1 in 160
+40–120% ATK to Demons 1 in 160
+40–120% ATK to Undead 1 in 160
+40–120% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
A.R. +1 1 in 500

Bloodnavy Psy BLOODNAVY_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
+10–80 Mental Attribute, Additional ATK 1 in 15
+40–120% ATK to Humans 1 in 190
+40–120% ATK to Wildlife 1 in 160
+40–120% ATK to Demons 1 in 160
+40–120% ATK to Undead 1 in 160
+40–120% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bloodnavy Shoot BLOODNAVY_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +10–50 1 in 15
Additional Ice ATK +10–50 1 in 15
Additional Lightning ATK +10–50 1 in 15
+10–50 Mental Attribute, Additional ATK 1 in 15
+40–120% ATK to Humans 1 in 190
+40–120% ATK to Wildlife 1 in 160
+40–120% ATK to Demons 1 in 160
+40–120% ATK to Undead 1 in 160
+40–120% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
A.R. +1 1 in 500

Book BOOK

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 4
Attack causes [Darkness] with the possibility of 5–10% 1 in 4
+40–80 Mental Attribute, Additional ATK 1 in 4
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Boots BOOTS

EnchantmentChance
DEF 3–5 Up 1 in 6
Movement Speed 5–10% Up 1 in 6
Evasion 3–5 Up 1 in 6
MaxHP 5–10% Up 1 in 100

Bootsl1 BOOTSL1

EnchantmentChance
Max HP +500–1000 Always
DEF 7–10 Up Always
Movement Speed 8–15% Up Always

Bootsl2 BOOTSL2

EnchantmentChance
Max HP +1000–2000 Always
DEF 7–10 Up Always
Movement Speed 10–15% Up Always

Bootsm1 BOOTSM1

EnchantmentChance
Max HP +1500 Always
DEF 10 Up Always
Movement Speed 8–15% Up Always

Bootsm2 BOOTSM2

EnchantmentChance
Max HP +1250–2500 Always
DEF 7–10 Up Always
Movement Speed 10–15% Up Always

Bootss1 BOOTSS1

EnchantmentChance
Max HP +500–1000 Always
DEF 7–10 Up Always
Movement Speed 10–15% Up Always

Bootss2 BOOTSS2

EnchantmentChance
Max HP +1000–2000 Always
DEF 7–10 Up Always
Movement Speed 10–15% Up Always

Bristiashd BRISTIASHD

EnchantmentChance
DEF 1 Up 1 in 10,000
Block +1 1 in 10,000
Humanoid ATK Damage -1% 1 in 10,000
Wildlife ATK Damage -1% 1 in 10,000
Demon ATK Damage -1% 1 in 10,000
Undead ATK Damage -1% 1 in 10,000
Lifeless ATK Damage -1% 1 in 10,000
Fire RES +1 1 in 10,000
Ice RES +1 1 in 10,000
Lightning RES +1 1 in 10,000
Debuff RES +1 1 in 10,000
MaxHP 1% Up 1 in 10,000

Bristiawep BRISTIAWEP

EnchantmentChance
+75–100 Basic ATK 1 in 10,000
ATK 20–40% Up 1 in 10,000
ATK SPD 15–30% Up 1 in 10,000
A.R. +3–5 1 in 10,000
Critical +5–10 1 in 10,000
Accuracy +10–20 1 in 10,000
Additional Fire ATK +25–50 1 in 10,000
Additional Ice ATK +25–50 1 in 10,000
Additional Lightning ATK +25–50 1 in 10,000
+25–50 Mental Attribute, Additional ATK 1 in 10,000
+50–100% add. ATK to Heavy Armor 1 in 10,000
+50–100% add. ATK to Light Armor 1 in 10,000
+50–100% add. ATK to Soft Armor 1 in 10,000
STR +3–5 1 in 10,000
AGI +3–5 1 in 10,000
HP +3–5 1 in 10,000
DEX +3–5 1 in 10,000
INT +3–5 1 in 10,000
SEN +3–5 1 in 10,000
MaxSP 15–20% Up 1 in 10,000
During attack, [Burn] enemy by chance of 5–10% 1 in 10,000
5–10% Chance to [Poison] Enemy during attack 1 in 10,000
5–10% Chance to [Stun] Enemy during attack. 1 in 10,000
5–10% Chance to [Fear] Enemy during attack. 1 in 10,000
During attack, [Shock] enemy by chance of 5–10% 1 in 10,000
Attack causes [Darkness] with the possibility of 5–10% 1 in 10,000
During attack, [Freeze] enemy by chance of 5–10% 1 in 10,000
5% damage restores HP 1 in 10,000

Bristiawep Dummy BRISTIAWEP_DUMMY

EnchantmentChance
+1% ATK to Humans 1 in 10,000
+1% ATK to Wildlife 1 in 10,000
+1% ATK to Demons 1 in 10,000
+1% ATK to Undead 1 in 10,000
+1% ATK to Lifeless 1 in 10,000

Bst Fire BST_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Fire ATK +40–80 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bst Ice BST_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Ice ATK +40–80 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bst Lght BST_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Lightning ATK +40–80 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bst Melee BST_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bst Psy BST_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
+40–80 Mental Attribute, Additional ATK 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bst Shoot BST_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Bst Shoot1 BST_SHOOT1

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% add. ATK to Heavy Armor 1 in 160
+50–100% add. ATK to Light Armor 1 in 160
+50–100% add. ATK to Soft Armor 1 in 160
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Clothe CLOTHE

EnchantmentChance
DEF 8–15 Up 1 in 8
Evasion 5–10 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +10–20 1 in 7
Ice RES +10–20 1 in 7
Lightning RES +10–20 1 in 7
Debuff RES +10–20 1 in 7
Mental RES +10–20 1 in 7
MaxHP 10–20% Up 1 in 100
D.R. +2–3 1 in 150

Clothe A CLOTHE_A

EnchantmentChance
DEF 10–15 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +15–30 1 in 7
Ice RES +15–30 1 in 7
Lightning RES +15–30 1 in 7
Debuff RES +15–30 1 in 7
Mental RES +15–30 1 in 7
Immunity rate +4–5 1 in 90
Max HP +7500–10000 1 in 100
D.R. +2–3 1 in 170

Clothe A Jpn CLOTHE_A_JPN

EnchantmentChance
DEF 8–15 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 10
Fire RES +15–30 1 in 10
Ice RES +15–30 1 in 10
Lightning RES +15–30 1 in 10
Debuff RES +15–30 1 in 10
Mental RES +15–30 1 in 10
Immunity rate +3–5 1 in 6
Max HP +5000–10000 1 in 100
D.R. +2–3 1 in 170

Clothe Abyss CLOTHE_ABYSS

EnchantmentChance
DEF 10–15 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +15–30 1 in 7
Ice RES +15–30 1 in 7
Lightning RES +15–30 1 in 7
Debuff RES +15–30 1 in 7
Mental RES +15–30 1 in 7
Immunity rate +4–5 1 in 90
Max HP +7500–10000 1 in 100
D.R. +1–2 1 in 170

Clothe C CLOTHE_C

EnchantmentChance
DEF 10–15 Up Always
Evasion 8–10 Up Always
Movement Speed 10–20% Up 1 in 2
Fire RES +5–10 1 in 5
Ice RES +5–10 1 in 5
Lightning RES +5–10 1 in 5
Debuff RES +5–10 1 in 5
Mental RES +5–10 1 in 5
MaxHP 15–30% Up 1 in 2

Clothe S CLOTHE_S

EnchantmentChance
DEF 8–15 Up Always
Evasion 7–10 Up Always
Movement Speed 10–20% Up 1 in 2
Fire RES +10 1 in 5
Ice RES +10 1 in 5
Lightning RES +7–10 1 in 5
Debuff RES +7–10 1 in 5
Mental RES +7–10 1 in 5
MaxHP 15–30% Up 1 in 2

Clothe2 CLOTHE2

EnchantmentChance
DEF 12–15 Up Always
Evasion 7–10 Up Always
Movement Speed 15–20% Up Always
MaxHP 20–25% Up Always

Crossbow CROSSBOW

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
Critical +8–15 1 in 10
Accuracy +10–20 1 in 10
5–10% Chance to [Fear] Enemy during attack. 1 in 10
Attack causes [Darkness] with the possibility of 5–10% 1 in 10
Additional Fire ATK +25–50 1 in 10
Additional Ice ATK +25–50 1 in 10
Additional Lightning ATK +25–50 1 in 10
+25–50 Mental Attribute, Additional ATK 1 in 10
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Desabelt DESABELT

EnchantmentChance
Max HP +2000–3500 Always
DEF 7–10 Up Always
STR +3–5 1 in 200
HP +3–5 1 in 150
AGI +3–5 1 in 100
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 100

Desaboot DESABOOT

EnchantmentChance
Max HP +1000–2000 Always
Movement Speed 15–20% Up 1 in 5
Evasion 12–20 Up 1 in 10
DEF 7–10 Up 1 in 20

Desaear DESAEAR

EnchantmentChance
Max HP +1250–2500 Always
Max SP +125–250 Always
STR +3–5 1 in 200
HP +3–5 1 in 150
AGI +3–5 1 in 100
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 100

Desaglove DESAGLOVE

EnchantmentChance
ATK SPD 15–20% Up 1 in 2
Accuracy +7–10 1 in 50
Max HP +1250–2500 Always
Max SP +125–250 Always
DEF 7–10 Up 1 in 100

Desaneck DESANECK

EnchantmentChance
Max HP +2000–3500 Always
Max SP +50–100 Always
STR +3–5 1 in 200
HP +3–5 1 in 150
AGI +3–5 1 in 100
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 100

Ear1 EAR1

EnchantmentChance
Max HP +500–1000 Always
Max SP +25–50 Always
STR +1 1 in 200
AGI +1 1 in 150
HP +1 1 in 100
DEX +1 1 in 200
INT +1 1 in 200
SEN +1 1 in 100

Ear2 EAR2

EnchantmentChance
Max HP +1000–2000 Always
Max SP +50–100 Always
STR +2 1 in 200
AGI +2 1 in 150
HP +2 1 in 100
DEX +2 1 in 200
INT +2 1 in 200
SEN +2 1 in 100

Ear3 EAR3

EnchantmentChance
Max HP +1750–3000 Always
Max SP +75–150 Always
STR +2–3 1 in 200
AGI +2–3 1 in 150
HP +2–3 1 in 100
DEX +2–3 1 in 200
INT +2–3 1 in 200
SEN +2–3 1 in 100

Ear4 EAR4

EnchantmentChance
Max HP +1000–2000 Always
Max SP +50–100 Always

Ear5 EAR5

EnchantmentChance
Max HP +500–1000 Always
Max SP +25–50 Always

Ear6 EAR6

EnchantmentChance
Max HP +1500–3000 Always
Max SP +100–200 Always

Elitecon Fire ELITECON_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Fire ATK +40–80 1 in 15
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
Player Damage +50–100% 1 in 190
Monster Damage +75–150% 1 in 160

Elitecon Ice ELITECON_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Ice ATK +40–80 1 in 15
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
Player Damage +50–100% 1 in 190
Monster Damage +75–150% 1 in 160

Elitecon Lght ELITECON_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Lightning ATK +40–80 1 in 15
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
Player Damage +50–100% 1 in 190
Monster Damage +75–150% 1 in 160

Elitecon Melee ELITECON_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +10 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
Player Damage +50–100% 1 in 190
Monster Damage +75–150% 1 in 160

Elitecon Psy ELITECON_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
+40–80 Mental Attribute, Additional ATK 1 in 15
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
Player Damage +50–100% 1 in 190
Monster Damage +75–150% 1 in 160

Elitecon Shield ELITECON_SHIELD

EnchantmentChance
DEF 5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Debuff RES +25–50 1 in 10
Block +8–15 1 in 5
Humanoid ATK Damage -15–25% 1 in 180
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
Immunity rate +7–10 1 in 150

Elitecon Shoot ELITECON_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50
Player Damage +50–100% 1 in 190
Monster Damage +75–150% 1 in 160

Eliteconbelt ELITECONBELT

EnchantmentChance
Max HP +2500–3500 Always
DEF 10–15 Up Always
STR +3–5 1 in 200
AGI +3–5 1 in 150
HP +3–5 1 in 100
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 100

Eliteconboot ELITECONBOOT

EnchantmentChance
Max HP +1500–3000 Always
DEF 7–10 Up Always
Movement Speed 10–20% Up 1 in 5
Evasion 10–20 Up 1 in 5

Eliteconear ELITECONEAR

EnchantmentChance
Max HP +1750–3500 Always
Max SP +75–150 Always
STR +3–5 1 in 200
AGI +3–5 1 in 150
HP +3–5 1 in 100
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 100

Eliteconglove ELITECONGLOVE

EnchantmentChance
Max HP +1250–2500 Always
Max SP +50–100 Always
DEF 7–10 Up 1 in 2
ATK SPD 10–20% Up 1 in 2
Accuracy +10–20 1 in 2

Eliteconneck ELITECONNECK

EnchantmentChance
Max HP +2750–3500 Always
Max SP +275–300 Always
STR +3–5 1 in 200
AGI +3–5 1 in 150
HP +3–5 1 in 100
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 100

Elitemuertuors Etc ELITEMUERTUORS_ETC

EnchantmentChance
Max HP +5–30% 1 in 20
Max SP +5–30% 1 in 5
Max SP +1–150 Always
Attack Rating +1–3 1 in 200
Defense Rating +1–3 1 in 200

Elitemuertuors Fire ELITEMUERTUORS_FIRE

EnchantmentChance
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Fire ATK +1–80 1 in 15
Damage to Humans +10–120% 1 in 190
Damage to Beasts +10–110% 1 in 160
Damage to Demons +10–110% 1 in 160
Damage to Undead +10–110% 1 in 160
Damage to Golems +10–110% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Elitemuertuors Ice ELITEMUERTUORS_ICE

EnchantmentChance
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Ice ATK +1–80 1 in 15
Damage to Humans +10–120% 1 in 190
Damage to Beasts +10–110% 1 in 160
Damage to Demons +10–110% 1 in 160
Damage to Undead +10–110% 1 in 160
Damage to Golems +10–110% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Elitemuertuors Lght ELITEMUERTUORS_LGHT

EnchantmentChance
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Lightning ATK +1–80 1 in 15
Damage to Humans +10–120% 1 in 190
Damage to Beasts +10–110% 1 in 160
Damage to Demons +10–110% 1 in 160
Damage to Undead +10–110% 1 in 160
Damage to Golems +10–110% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Elitemuertuors Melee ELITEMUERTUORS_MELEE

EnchantmentChance
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Critical +1–10 1 in 15
Max SP +1–150 Always
Additional Fire ATK +1–50 1 in 15
Additional Ice ATK +1–50 1 in 15
Additional Lightning ATK +1–50 1 in 15
Additional Psychokinesis ATK +1–50 1 in 15
Damage to Humans +10–120% 1 in 160
Damage to Beasts +10–110% 1 in 160
Damage to Demons +10–110% 1 in 160
Damage to Undead +10–110% 1 in 160
Damage to Golems +10–110% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Elitemuertuors Psy ELITEMUERTUORS_PSY

EnchantmentChance
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Psychokinesis ATK +1–80 1 in 15
Damage to Humans +10–120% 1 in 190
Damage to Beasts +10–110% 1 in 160
Damage to Demons +10–110% 1 in 160
Damage to Undead +10–110% 1 in 160
Damage to Golems +10–110% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Elitemuertuors Res ELITEMUERTUORS_RES

EnchantmentChance
DEF +1–15 1 in 20
Max SP +1–150 Always
Fire Resistance +1–10 1 in 10
Ice Resistance +1–10 1 in 10
Lightning Resistance +1–10 1 in 10
Status Resistance +1–10 1 in 20
Max HP +5–30% 1 in 20
Max SP +5–30% 1 in 5
Defense Rating +1–3 1 in 200

Elitemuertuors Shield ELITEMUERTUORS_SHIELD

EnchantmentChance
DEF +1–5 1 in 5
Max SP +1–150 Always
Fire Resistance +1–50 1 in 10
Ice Resistance +1–50 1 in 10
Lightning Resistance +1–50 1 in 10
Status Resistance +1–50 1 in 10
Block +1–15 1 in 5
Damage from Humans -1–25% 1 in 180
Damage from Beasts -1–25% 1 in 150
Damage from Demons -1–25% 1 in 150
Damage from Undead -1–25% 1 in 150
Damage from Golems -1–25% 1 in 150
Immunity +5–15 1 in 150

Elitemuertuors Shoot ELITEMUERTUORS_SHOOT

EnchantmentChance
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Critical +1–10 1 in 15
Accuracy +1–20 1 in 15
Max SP +1–150 Always
Additional Fire ATK +1–50 1 in 15
Additional Ice ATK +1–50 1 in 15
Additional Lightning ATK +1–50 1 in 15
Additional Psychokinesis ATK +1–50 1 in 15
Damage to Humans +10–120% 1 in 190
Damage to Beasts +10–110% 1 in 160
Damage to Demons +10–110% 1 in 160
Damage to Undead +10–110% 1 in 160
Damage to Golems +10–110% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Enexethereal Etc ENEXETHEREAL_ETC

EnchantmentChance
MaxSP 5–30% Up 1 in 5
Increase Max SP +30–150 Always
Summon ATK Level +1–3 1 in 200
Summon DEF Level +1–3 1 in 200

Enexethereal Fire ENEXETHEREAL_FIRE

EnchantmentChance
ATK 25–50% Up 1 in 2
ATK SPD 10–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Increase Max SP +30–150 Always
Additional Fire ATK +10–110 1 in 15
+70–110% ATK to Humans 1 in 150
+70–110% ATK to Wildlife 1 in 120
+70–110% ATK to Demons 1 in 120
+70–110% ATK to Undead 1 in 120
+70–110% ATK to Lifeless 1 in 120
Penetration +1–10 1 in 90
STR +1–10 1 in 50
AGI +1–10 1 in 50
HP +1–10 1 in 50
DEX +1–10 1 in 50
INT +1–10 1 in 50
SEN +1–10 1 in 50

Enexethereal Ice ENEXETHEREAL_ICE

EnchantmentChance
ATK 25–50% Up 1 in 2
ATK SPD 10–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Increase Max SP +30–150 Always
Additional Ice ATK +30–80 1 in 15
+70–110% ATK to Humans 1 in 150
+70–110% ATK to Wildlife 1 in 120
+70–110% ATK to Demons 1 in 120
+70–110% ATK to Undead 1 in 120
+70–110% ATK to Lifeless 1 in 120
Penetration +1–10 1 in 90
STR +1–10 1 in 50
AGI +1–10 1 in 50
HP +1–10 1 in 50
DEX +1–10 1 in 50
INT +1–10 1 in 50
SEN +1–10 1 in 50

Enexethereal Lght ENEXETHEREAL_LGHT

EnchantmentChance
ATK 25–50% Up 1 in 2
ATK SPD 10–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Increase Max SP +30–150 Always
Additional Lightning ATK +30–80 1 in 15
+70–110% ATK to Humans 1 in 150
+70–110% ATK to Wildlife 1 in 120
+70–110% ATK to Demons 1 in 120
+70–110% ATK to Undead 1 in 120
+70–110% ATK to Lifeless 1 in 120
Penetration +1–10 1 in 90
STR +1–10 1 in 50
AGI +1–10 1 in 50
HP +1–10 1 in 50
DEX +1–10 1 in 50
INT +1–10 1 in 50
SEN +1–10 1 in 50

Enexethereal Melee ENEXETHEREAL_MELEE

EnchantmentChance
ATK 25–50% Up 1 in 2
ATK SPD 10–30% Up 1 in 5
Critical +1–10 1 in 15
Increase Max SP +30–150 Always
Additional Fire ATK +10–50 1 in 15
Additional Ice ATK +10–50 1 in 15
Additional Lightning ATK +10–50 1 in 15
+10–50 Mental Attribute, Additional ATK 1 in 15
+70–110% ATK to Humans 1 in 150
+70–110% ATK to Wildlife 1 in 120
+70–110% ATK to Demons 1 in 120
+70–110% ATK to Undead 1 in 120
+70–110% ATK to Lifeless 1 in 120
Penetration +1–10 1 in 90
STR +1–10 1 in 50
AGI +1–10 1 in 50
HP +1–10 1 in 50
DEX +1–10 1 in 50
INT +1–10 1 in 50
SEN +1–10 1 in 50

Enexethereal Psy ENEXETHEREAL_PSY

EnchantmentChance
ATK 25–50% Up 1 in 2
ATK SPD 10–30% Up 1 in 5
MaxSP 10–25% Up 1 in 15
Increase Max SP +30–150 Always
+20–80 Mental Attribute, Additional ATK 1 in 15
+70–110% ATK to Humans 1 in 150
+70–110% ATK to Wildlife 1 in 120
+70–110% ATK to Demons 1 in 120
+70–110% ATK to Undead 1 in 120
+70–110% ATK to Lifeless 1 in 120
Penetration +1–10 1 in 90
STR +1–10 1 in 50
AGI +1–10 1 in 50
HP +1–10 1 in 50
DEX +1–10 1 in 50
INT +1–10 1 in 50
SEN +1–10 1 in 50

Enexethereal Res ENEXETHEREAL_RES

EnchantmentChance
DEF 5–15 Up 1 in 20
Increase Max SP +30–150 Always
Fire RES +1–10 1 in 10
Ice RES +1–10 1 in 10
Lightning RES +1–10 1 in 10
Debuff RES +1–10 1 in 20
MaxHP 5–30% Up 1 in 20
MaxSP 5–30% Up 1 in 5
D.R. +1–3 1 in 200

Enexethereal Shield ENEXETHEREAL_SHIELD

EnchantmentChance
DEF 1–10 Up 1 in 5
Increase Max SP +30–150 Always
Fire RES +25–50 1 in 10
Ice RES +10–50 1 in 10
Lightning RES +10–50 1 in 10
Debuff RES +10–50 1 in 10
Block +1–15 1 in 5
Humanoid ATK Damage -10–25% 1 in 180
Wildlife ATK Damage -10–25% 1 in 150
Demon ATK Damage -10–25% 1 in 150
Undead ATK Damage -10–25% 1 in 150
Lifeless ATK Damage -10–25% 1 in 150
Immunity rate +5–15 1 in 150

Enexethereal Shoot ENEXETHEREAL_SHOOT

EnchantmentChance
ATK 25–50% Up 1 in 2
ATK SPD 10–30% Up 1 in 5
Critical +1–10 1 in 15
Accuracy +5–20 1 in 15
Increase Max SP +30–150 Always
Additional Fire ATK +10–50 1 in 15
Additional Ice ATK +10–50 1 in 15
Additional Lightning ATK +10–50 1 in 15
+10–50 Mental Attribute, Additional ATK 1 in 15
+70–110% ATK to Humans 1 in 150
+70–110% ATK to Wildlife 1 in 120
+70–110% ATK to Demons 1 in 120
+70–110% ATK to Undead 1 in 120
+70–110% ATK to Lifeless 1 in 120
Penetration +1–10 1 in 90
STR +1–10 1 in 50
AGI +1–10 1 in 50
HP +1–10 1 in 50
DEX +1–10 1 in 50
INT +1–10 1 in 50
SEN +1–10 1 in 50

Enring Etc ENRING_ETC

EnchantmentChance
Max HP +1000–1500 Always
Max SP +200–400 Always
Physical ATK Damage by -4–7% Always
SEN +2 1 in 100

Enring Magic ENRING_MAGIC

EnchantmentChance
Max HP +1000–1500 Always
Max SP +200–400 Always
Physical ATK Damage by -4–7% Always
INT +2 1 in 100

Enring Melee ENRING_MELEE

EnchantmentChance
Max HP +2000–3000 Always
Max SP +125–250 Always
Ranged ATK Damage by -4–7% Always
STR +2 1 in 100

Enring Shoot ENRING_SHOOT

EnchantmentChance
Max HP +2000–2500 Always
Max SP +125–250 Always
Magical ATK Damage by -4–7% Always
DEX +2 1 in 100

Etc ETC

EnchantmentChance
MaxSP 15–25% Up 1 in 4
Summon ATK Level +2 1 in 200
Summon DEF Level +2 1 in 200

Etc C ETC_C

EnchantmentChance
MaxSP 12–25% Up Always
Summon ATK Level +1 1 in 10
Summon DEF Level +1 1 in 10

Etc S ETC_S

EnchantmentChance
MaxSP 15–25% Up Always
Summon ATK Level +2 1 in 150
Summon DEF Level +2 1 in 150

Etc1 ETC1

EnchantmentChance
MaxSP 15–25% Up 1 in 4

Evilbelt EVILBELT

EnchantmentChance
Max HP +2500–3500 Always
DEF 10–15 Up Always
STR +3–4 1 in 200
AGI +3–4 1 in 150
HP +3–4 1 in 100
DEX +3–4 1 in 200
INT +3–4 1 in 200
SEN +3–4 1 in 100

Evilboot EVILBOOT

EnchantmentChance
Max HP +1500–3000 Always
DEF 7–10 Up Always
Movement Speed 10–20% Up 1 in 5
Evasion 10–20 Up 1 in 5

Evilcoat EVILCOAT

EnchantmentChance
DEF 10–20 Up 1 in 10
Evasion 10–15 Up 1 in 10
Fire RES +15–30 1 in 10
Ice RES +15–30 1 in 10
Lightning RES +15–30 1 in 10
Debuff RES +15–30 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100

Evilear EVILEAR

EnchantmentChance
Max HP +1750–3500 Always
Max SP +75–150 Always
STR +3–4 1 in 200
AGI +3–4 1 in 150
HP +3–4 1 in 100
DEX +3–4 1 in 200
INT +3–4 1 in 200
SEN +3–4 1 in 100

Evilglove EVILGLOVE

EnchantmentChance
Max HP +1250–2500 Always
Max SP +50–100 Always
DEF 7–10 Up 1 in 2
ATK SPD 10–20% Up 1 in 2
Accuracy +10–20 1 in 2

Evilleather EVILLEATHER

EnchantmentChance
DEF 10–20 Up 1 in 10
Evasion 10–20 Up 1 in 10
Fire RES +12–25 1 in 10
Ice RES +12–25 1 in 10
Lightning RES +12–25 1 in 10
Debuff RES +12–25 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100

Evilmetal EVILMETAL

EnchantmentChance
DEF 15–25 Up 1 in 10
Fire RES +10–20 1 in 10
Ice RES +10–20 1 in 10
Lightning RES +10–20 1 in 10
Debuff RES +10–20 1 in 10
Movement Speed 10–20% Up 1 in 10
MaxHP 15–30% Up 1 in 100

Evilneck EVILNECK

EnchantmentChance
Max HP +2750–3500 Always
Max SP +275–300 Always
STR +3–4 1 in 200
AGI +3–4 1 in 150
HP +3–4 1 in 100
DEX +3–4 1 in 200
INT +3–4 1 in 200
SEN +3–4 1 in 100

Evilrobe EVILROBE

EnchantmentChance
DEF 10–15 Up 1 in 10
Fire RES +15–30 1 in 10
Ice RES +15–30 1 in 10
Lightning RES +15–30 1 in 10
Debuff RES +15–30 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100

Fire FIRE

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 4
During attack, [Burn] enemy by chance of 5–10% 1 in 4
Additional Fire ATK +40–80 1 in 4
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Fire C FIRE_C

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
Additional Fire ATK +40–80 1 in 2
Monster Damage +30–60% 1 in 20
Player Damage +20–40% 1 in 40

Fire S FIRE_S

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
Additional Fire ATK +40–80 1 in 2
Monster Damage +30–60% 1 in 20

Fire2 FIRE2

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 20–25% Up Always
Additional Fire ATK +40–80 Always

Fire3 FIRE3

EnchantmentChance
ATK 35–50% Up Always
ATK SPD 15–30% Up Always
MaxSP 20–30% Up Always
Additional Fire ATK +40–80 Always

Glove GLOVE

EnchantmentChance
DEF 3–5 Up 1 in 6
ATK SPD 5–10% Up 1 in 6
Accuracy +3–5 1 in 6
MaxSP 5–10% Up 1 in 100

Glovel1 GLOVEL1

EnchantmentChance
Max HP +500–1000 Always
Max SP +25–50 Always
DEF 7–10 Up Always
ATK SPD 10–15% Up Always
Accuracy +7–10 Always

Glovel2 GLOVEL2

EnchantmentChance
Max HP +1000–2000 Always
Max SP +50–100 Always
DEF 7–10 Up Always
ATK SPD 10–15% Up Always
Accuracy +7–10 Always

Glovem1 GLOVEM1

EnchantmentChance
Max HP +500–1000 Always
Max SP +25–50 Always
DEF 7–10 Up Always
ATK SPD 8–15% Up Always
Accuracy +3–5 Always

Glovem2 GLOVEM2

EnchantmentChance
Max HP +1000–2000 Always
Max SP +50–100 Always
DEF 7–10 Up Always
ATK SPD 10–15% Up Always
Accuracy +3–5 Always

Gloves1 GLOVES1

EnchantmentChance
Max HP +500–1000 Always
Max SP +25–50 Always
DEF 7–10 Up Always
ATK SPD 10–15% Up Always
MaxSP 7–10% Up Always

Gloves2 GLOVES2

EnchantmentChance
Max HP +1000–2000 Always
Max SP +50–100 Always
DEF 7–10 Up Always
ATK SPD 10–15% Up Always
MaxSP 7–10% Up Always

Gring2 GRING2

EnchantmentChance
Max HP +2000–3000 Always
Max SP +125–250 Always
Ranged ATK Damage by -3–5% Always
STR +2–4 1 in 100

Gring3 GRING3

EnchantmentChance
Max HP +2000–3000 Always
Max SP +125–250 Always
Magical ATK Damage by -3–5% Always
DEX +2–4 1 in 100

Gring4 GRING4

EnchantmentChance
Max HP +2000–3000 Always
Max SP +250–300 Always
Physical ATK Damage by -3–5% Always
INT +2–4 1 in 100

Gring5 GRING5

EnchantmentChance
Max HP +1500–2500 Always
Max SP +200–300 Always
Physical ATK Damage by -3–5% Always
SEN +2–4 1 in 100

Ice ICE

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 4
During attack, [Freeze] enemy by chance of 5–10% 1 in 4
Additional Ice ATK +40–80 1 in 4
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Ice C ICE_C

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
Additional Ice ATK +40–80 1 in 2
Monster Damage +30–60% 1 in 20
Player Damage +20–40% 1 in 40

Ice S ICE_S

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
Additional Ice ATK +40–80 1 in 2
Monster Damage +30–60% 1 in 20

Ice2 ICE2

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 20–25% Up Always
Additional Ice ATK +40–80 Always

Ice3 ICE3

EnchantmentChance
ATK 35–50% Up Always
ATK SPD 15–30% Up Always
MaxSP 20–30% Up Always
Additional Ice ATK +40–80 Always

J Boot 46 J_ BOOT_46

EnchantmentChance
Max HP +2500–5000 1 in 3
DEF 5–10 Up 1 in 3
Movement Speed 10–20% Up 1 in 9
Evasion 10–20 Up 1 in 9

J 11th Boot J_11TH_ BOOT

EnchantmentChance
Max HP +2500–5000 1 in 3
DEF 5–10 Up 1 in 3
Movement Speed 10–20% Up 1 in 9
Evasion 10–20 Up 1 in 9

J 11th Belt J_11TH_BELT

EnchantmentChance
Max HP +10000–20000 1 in 6
DEF 8–15 Up 1 in 9

J 11th Ear J_11TH_EAR

EnchantmentChance
Max HP +3000–6000 1 in 6
Max SP +100–200 1 in 9

J 11th Glove J_11TH_GLOVE

EnchantmentChance
Max HP +4000–8000 1 in 3
Max SP +100–200 1 in 3
DEF 5–10 Up 1 in 6
ATK SPD 10–20% Up 1 in 9
Accuracy +10–20 1 in 9

J 11th Neck J_11TH_NECK

EnchantmentChance
Max HP +3000–6000 1 in 6
Max SP +250–400 1 in 9

J Ar 46 J_AR_46

EnchantmentChance
Max HP +25000–50000 1 in 5
Movement Speed 15–30% Up 1 in 5
Debuff RES +15–30 1 in 5
Immunity rate +10–20 1 in 10
Physical ATK Damage by -5–10% 1 in 150
Ranged ATK Damage by -5–10% 1 in 150
Magical ATK Damage by -5–10% 1 in 150
D.R. +2–3 1 in 150

J Belt 46 J_BELT_46

EnchantmentChance
Max HP +10000–20000 1 in 12
DEF 8–15 Up 1 in 18

J Ear 46 J_EAR_46

EnchantmentChance
Max HP +3000–6000 1 in 12
Max SP +100–200 1 in 18

J Glove 46 J_GLOVE_46

EnchantmentChance
Max HP +4000–8000 1 in 3
Max SP +100–200 1 in 3
DEF 5–10 Up 1 in 6
ATK SPD 10–20% Up 1 in 9
Accuracy +10–20 1 in 9

J Neck 46 J_NECK_46

EnchantmentChance
Max HP +3000–6000 1 in 12
Max SP +250–400 1 in 18

Jpn 1607charmagic JPN_1607CHARMAGIC

EnchantmentChance
ATK 25–50% Up 1 in 3
Penetration +25–50 1 in 30
+25–50 All attribute additional ATK 1 in 6
MaxSP 25–50% Up 1 in 6
Monster Damage +25–50% 1 in 30
ATK SPD 25–50% Up 1 in 30

Jpn 1607charmelee JPN_1607CHARMELEE

EnchantmentChance
ATK 25–50% Up 1 in 3
Penetration +25–50 1 in 30
Accuracy +25–50 1 in 6
Critical +25–50 1 in 6
Monster Damage +25–50% 1 in 30
ATK SPD 25–50% Up 1 in 30

Jpn 1607charshoot JPN_1607CHARSHOOT

EnchantmentChance
ATK 25–50% Up 1 in 3
Penetration +25–50 1 in 30
Accuracy +25–50 1 in 6
Critical +25–50 1 in 6
Monster Damage +25–50% 1 in 30
ATK SPD 25–50% Up 1 in 30

Jpn 1609ar JPN_1609AR

EnchantmentChance
Max HP +25000–50000 1 in 3
Movement Speed 15–30% Up 1 in 15
Debuff RES +15–30 1 in 15
Immunity rate +10–20 1 in 30
Physical ATK Damage by -5–10% 1 in 50
Ranged ATK Damage by -5–10% 1 in 50
Magical ATK Damage by -5–10% 1 in 50
D.R. +2–3 1 in 30

Jpn Afire JPN_AFIRE

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
Additional Fire ATK +20–40 1 in 10
Penetration +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Aice JPN_AICE

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
Additional Ice ATK +20–40 1 in 10
Penetration +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Alght JPN_ALGHT

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
Additional Lightning ATK +20–40 1 in 10
Penetration +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Apsy JPN_APSY

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
+20–40 Mental Attribute, Additional ATK 1 in 10
Penetration +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Fire JPN_FIRE

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
Additional Fire ATK +20–40 1 in 10
Fire penetration rate +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Ice JPN_ICE

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
Additional Ice ATK +20–40 1 in 10
Ice penetration rate +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Lght JPN_LGHT

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
Additional Lightning ATK +20–40 1 in 10
Lightning penetration rate +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Magic 45 JPN_MAGIC_45

EnchantmentChance
ATK 25–50% Up 1 in 3
Penetration +25–50 1 in 3
+25–50 All attribute additional ATK 1 in 3
MaxSP 25–50% Up 1 in 3
Monster Damage +25–50% 1 in 300
ATK SPD 25–50% Up 1 in 300

Jpn Magic 46 JPN_MAGIC_46

EnchantmentChance
ATK 25–50% Up 1 in 5
Penetration +25–50 1 in 5
+25–50 All attribute additional ATK 1 in 5
MaxSP 25–50% Up 1 in 5
Monster Damage +25–50% 1 in 300
ATK SPD 25–50% Up 1 in 300

Jpn Melee JPN_MELEE

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 20
Critical +8–15 1 in 10
Additional Fire ATK +25–50 1 in 33.3
Additional Ice ATK +25–50 1 in 33.3
Additional Lightning ATK +25–50 1 in 33.3
+25–50 Mental Attribute, Additional ATK 1 in 33.3
Penetration +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Melee 45 JPN_MELEE_45

EnchantmentChance
ATK 25–50% Up 1 in 3
Penetration +25–50 1 in 3
Accuracy +25–50 1 in 3
Critical +25–50 1 in 3
Monster Damage +25–50% 1 in 300
ATK SPD 25–50% Up 1 in 300

Jpn Melee 46 JPN_MELEE_46

EnchantmentChance
ATK 25–50% Up 1 in 5
Penetration +25–50 1 in 5
Accuracy +25–50 1 in 5
Critical +25–50 1 in 5
Monster Damage +25–50% 1 in 300
ATK SPD 25–50% Up 1 in 300

Jpn Newbelt JPN_NEWBELT

EnchantmentChance
Max HP +10000–20000 1 in 3
DEF 8–15 Up 1 in 6

Jpn Newear JPN_NEWEAR

EnchantmentChance
Max HP +2500–5000 1 in 3
Max SP +75–150 1 in 6

Jpn Newmagic JPN_NEWMAGIC

EnchantmentChance
ATK 25–50% Up 1 in 3
+25–50 All attribute additional ATK 1 in 3
MaxSP 12–25% Up 1 in 3
Immunity rate +2–5 1 in 3
Penetration +10–20 1 in 3
ATK SPD 25–50% Up 1 in 150
Monster Damage +40–80% 1 in 150
Player Damage +20–40% 1 in 150

Jpn Newmelee JPN_NEWMELEE

EnchantmentChance
ATK 25–50% Up 1 in 3
+25–50 All attribute additional ATK 1 in 3
Accuracy +15–30 1 in 3
Penetration +10–20 1 in 3
Critical +20–40 1 in 3
ATK SPD 25–50% Up 1 in 150
Monster Damage +40–80% 1 in 150
Player Damage +20–40% 1 in 150

Jpn Newneck JPN_NEWNECK

EnchantmentChance
Max HP +2500–5000 1 in 3
Max SP +250–300 1 in 6

Jpn Newshield JPN_NEWSHIELD

EnchantmentChance
DEF 2–5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Block +8–15 1 in 5
Immunity rate +5–10 1 in 150

Jpn Newshoot JPN_NEWSHOOT

EnchantmentChance
ATK 25–50% Up 1 in 3
+25–50 All attribute additional ATK 1 in 3
Accuracy +15–30 1 in 3
Penetration +10–20 1 in 3
Critical +20–40 1 in 3
ATK SPD 25–50% Up 1 in 150
Monster Damage +40–80% 1 in 150
Player Damage +20–40% 1 in 150

Jpn Psy JPN_PSY

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 50
+20–40 Mental Attribute, Additional ATK 1 in 10
Mental penetration rate +5–10 1 in 2.9
Player Damage +60–120% 1 in 250
Monster Damage +90–180% 1 in 71

Jpn Royalmagic JPN_ROYALMAGIC

EnchantmentChance
Monster Damage +20–40% 1 in 30
+25–50 All attribute additional ATK 1 in 6
Immunity rate +2–5 1 in 6
ATK 20–40% Up 1 in 3
ATK SPD 25–50% Up 1 in 30
Penetration +15–30 1 in 30

Jpn Royalmelee JPN_ROYALMELEE

EnchantmentChance
Monster Damage +20–40% 1 in 30
Accuracy +20–40 1 in 6
Critical +25–50 1 in 6
ATK 20–40% Up 1 in 3
ATK SPD 25–50% Up 1 in 30
Penetration +15–30 1 in 30

Jpn Royalshoot JPN_ROYALSHOOT

EnchantmentChance
Monster Damage +20–40% 1 in 30
Accuracy +20–40 1 in 6
Critical +25–50 1 in 6
ATK 20–40% Up 1 in 3
ATK SPD 25–50% Up 1 in 30
Penetration +15–30 1 in 30

Jpn Shoot JPN_SHOOT

EnchantmentChance
ATK 25–50% Up 1 in 2.9
ATK SPD 15–30% Up 1 in 5
Critical +8–15 1 in 20
Accuracy +10–20 1 in 20
Additional Fire ATK +25–50 1 in 50
Additional Ice ATK +25–50 1 in 50
Additional Lightning ATK +25–50 1 in 50
+25–50 Mental Attribute, Additional ATK 1 in 50
Penetration +5–10 1 in 2.9
+60–120% ATK to Humans 1 in 250
+60–120% ATK to Wildlife 1 in 71
+60–120% ATK to Demons 1 in 71
+60–120% ATK to Undead 1 in 71
+60–120% ATK to Lifeless 1 in 71

Jpn Shoot 45 JPN_SHOOT_45

EnchantmentChance
ATK 25–50% Up 1 in 3
Penetration +25–50 1 in 3
Accuracy +25–50 1 in 3
Critical +25–50 1 in 3
Monster Damage +25–50% 1 in 300
ATK SPD 25–50% Up 1 in 300

Jpn Shoot 46 JPN_SHOOT_46

EnchantmentChance
ATK 25–50% Up 1 in 5
Penetration +25–50 1 in 5
Accuracy +25–50 1 in 5
Critical +25–50 1 in 5
Monster Damage +25–50% 1 in 300
ATK SPD 25–50% Up 1 in 300

Jpn1605armor JPN1605ARMOR

EnchantmentChance
Max HP +15000–30000 1 in 3
Movement Speed 15–30% Up 1 in 15
Debuff RES +15–30 1 in 15
D.R. +2–3 1 in 30
Physical ATK Damage by -5–10% 1 in 30
Ranged ATK Damage by -5–10% 1 in 30
Magical ATK Damage by -5–10% 1 in 30

Legendarmor A LegendARMOR_A

EnchantmentChance
DEF 0 Up 1 in 8
Evasion 0 Up 1 in 8
Movement Speed 0% Up 1 in 7
Fire RES +0 1 in 7
Ice RES +0 1 in 7
Lightning RES +0 1 in 7
Debuff RES +0 1 in 7
Mental RES +0 1 in 7
Immunity rate +0 1 in 90
Max HP +0 1 in 100
D.R. +0 1 in 170

Legendboot LEGENDBOOT

EnchantmentChance
Max HP +1500–3000 Always
DEF 7–10 Up Always
Movement Speed 10–20% Up 1 in 5
Evasion 10–20 Up 1 in 5

Legendclothe A LegendCLOTHE_A

EnchantmentChance
DEF 0 Up 1 in 8
Evasion 0 Up 1 in 8
Movement Speed 0% Up 1 in 7
Fire RES +0 1 in 7
Ice RES +0 1 in 7
Lightning RES +0 1 in 7
Debuff RES +0 1 in 7
Mental RES +0 1 in 7
Immunity rate +0 1 in 90
Max HP +0 1 in 100
D.R. +0 1 in 170

Legendcoat LEGENDCOAT

EnchantmentChance
DEF 10–20 Up 1 in 10
Evasion 10–15 Up 1 in 10
Fire RES +15–30 1 in 10
Ice RES +15–30 1 in 10
Lightning RES +15–30 1 in 10
Debuff RES +15–30 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100
Trigger Unique Specialization 8–15% 1 in 200

Legendcoat2 LEGENDCOAT2

EnchantmentChance
DEF 15–20 Up 1 in 10
Evasion 10–15 Up 1 in 10
Fire RES +15–30 1 in 10
Ice RES +15–30 1 in 10
Lightning RES +15–30 1 in 10
Debuff RES +15–30 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100
Trigger Unique Specialization 8–15% 1 in 200

Legendcon LEGENDCON

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Legendfire LEGENDFIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 10
Additional Fire ATK +20–40 1 in 10
+5–10 Additional Fire Attribute Penetration 1 in 50
Trigger Unique Specialization 8–15% 1 in 200
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendglove LEGENDGLOVE

EnchantmentChance
Max HP +1500–2500 Always
Max SP +50–100 Always
DEF 7–10 Up 1 in 2
ATK SPD 10–20% Up 1 in 2
Accuracy +10–20 1 in 2

Legendice LEGENDICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 10
Additional Ice ATK +20–40 1 in 10
+5–10 Additional Ice Attribute Penetration 1 in 50
Trigger Unique Specialization 8–15% 1 in 200
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendleather LEGENDLEATHER

EnchantmentChance
DEF 10–20 Up 1 in 10
Evasion 10–20 Up 1 in 10
Fire RES +12–25 1 in 10
Ice RES +12–25 1 in 10
Lightning RES +12–25 1 in 10
Debuff RES +12–25 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100
Trigger Unique Specialization 8–15% 1 in 200

Legendleather2 LEGENDLEATHER2

EnchantmentChance
DEF 10–20 Up 1 in 10
Evasion 10–20 Up 1 in 10
Fire RES +12–25 1 in 10
Ice RES +12–25 1 in 10
Lightning RES +12–25 1 in 10
Debuff RES +12–25 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100
Trigger Unique Specialization 8–15% 1 in 200

Legendlght LEGENDLGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 10
Additional Lightning ATK +20–40 1 in 10
+5–10 Additional Lightning Attribute Penetration 1 in 50
Trigger Unique Specialization 8–15% 1 in 200
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendmagic LEGENDMAGIC

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 10
+30–40 Mental Attribute, Additional ATK 1 in 10
+5–10 Additional Mental Attribute Penetration 1 in 50
+30–50 Basic ATK 1 in 100
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendmel LEGENDMEL

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 10
Critical +8–15 1 in 10
Additional Fire ATK +20–40 1 in 10
Additional Ice ATK +20–40 1 in 10
Additional Lightning ATK +20–40 1 in 10
+20–40 Mental Attribute, Additional ATK 1 in 10
Trigger Unique Specialization 10–15% 1 in 300
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendmetal LEGENDMETAL

EnchantmentChance
DEF 15–25 Up 1 in 10
Fire RES +10–20 1 in 10
Ice RES +10–20 1 in 10
Lightning RES +10–20 1 in 10
Debuff RES +10–20 1 in 10
Movement Speed 10–20% Up 1 in 10
MaxHP 15–30% Up 1 in 100
Trigger Unique Specialization 8–15% 1 in 200

Legendneck LEGENDNECK

EnchantmentChance
Max HP +2750–3500 Always
Max SP +275–300 Always
STR +3–4 1 in 200
AGI +3–4 1 in 150
HP +3–4 1 in 100
DEX +3–4 1 in 200
INT +3–4 1 in 200
SEN +3–4 1 in 100

Legendpsy LEGENDPSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 15–25% Up 1 in 10
+20–40 Mental Attribute, Additional ATK 1 in 10
+5–10 Additional Mental Attribute Penetration 1 in 50
Trigger Unique Specialization 8–15% 1 in 200
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendres LEGENDRES

EnchantmentChance
DEF 8–15 Up 1 in 20
Fire RES +5–10 1 in 10
Ice RES +5–10 1 in 10
Lightning RES +5–10 1 in 10
Debuff RES +5–10 1 in 20
MaxHP 15–30% Up 1 in 20
MaxSP 15–30% Up 1 in 5
Trigger Unique Specialization 8–15% 1 in 200
D.R. +2–3 1 in 200

Legendrobe LEGENDROBE

EnchantmentChance
DEF 10–15 Up 1 in 10
Fire RES +15–30 1 in 10
Ice RES +15–30 1 in 10
Lightning RES +15–30 1 in 10
Debuff RES +15–30 1 in 10
Movement Speed 10–20% Up 1 in 20
MaxHP 15–30% Up 1 in 100
Trigger Unique Specialization 8–15% 1 in 200

Legendshd LEGENDSHD

EnchantmentChance
DEF 3–5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Debuff RES +25–50 1 in 10
Block +8–15 1 in 5
Humanoid ATK Damage -15–25% 1 in 180
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
Trigger Unique Specialization 8–15% 1 in 200

Legendsht LEGENDSHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +8–15 1 in 20
Accuracy +10–20 1 in 20
Additional Fire ATK +20–40 1 in 10
Additional Ice ATK +20–40 1 in 10
Additional Lightning ATK +20–40 1 in 10
+20–40 Mental Attribute, Additional ATK 1 in 10
Trigger Unique Specialization 8–15% 1 in 200
Player Damage +50–100% 1 in 180
Monster Damage +75–150% 1 in 150

Legendsum LEGENDSUM

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Legendweapon Con LEGENDWEAPON_CON

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Legendweapon Fire LEGENDWEAPON_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Fire ATK +40–80 1 in 15
+60–110% ATK to Humans 1 in 190
+60–110% ATK to Wildlife 1 in 160
+60–110% ATK to Demons 1 in 160
+60–110% ATK to Undead 1 in 160
+60–110% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Legendweapon Ice LEGENDWEAPON_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Ice ATK +40–80 1 in 15
+60–110% ATK to Humans 1 in 190
+60–110% ATK to Wildlife 1 in 160
+60–110% ATK to Demons 1 in 160
+60–110% ATK to Undead 1 in 160
+60–110% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Legendweapon Lght LEGENDWEAPON_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Lightning ATK +40–80 1 in 15
+60–110% ATK to Humans 1 in 190
+60–110% ATK to Wildlife 1 in 160
+60–110% ATK to Demons 1 in 160
+60–110% ATK to Undead 1 in 160
+60–110% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Legendweapon Melee LEGENDWEAPON_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+60–110% ATK to Humans 1 in 190
+60–110% ATK to Wildlife 1 in 160
+60–110% ATK to Demons 1 in 160
+60–110% ATK to Undead 1 in 160
+60–110% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Legendweapon Psy LEGENDWEAPON_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
+40–80 Mental Attribute, Additional ATK 1 in 15
+60–110% ATK to Humans 1 in 190
+60–110% ATK to Wildlife 1 in 160
+60–110% ATK to Demons 1 in 160
+60–110% ATK to Undead 1 in 160
+60–110% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Legendweapon Res LEGENDWEAPON_RES

EnchantmentChance
DEF 10–15 Up 1 in 20
Fire RES +5–10 1 in 10
Ice RES +5–10 1 in 10
Lightning RES +5–10 1 in 10
Debuff RES +5–10 1 in 20
MaxHP 15–30% Up 1 in 20
MaxSP 15–30% Up 1 in 5
D.R. +2–3 1 in 200

Legendweapon Shield LEGENDWEAPON_SHIELD

EnchantmentChance
DEF 5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Debuff RES +25–50 1 in 10
Block +10–15 1 in 5
Humanoid ATK Damage -15–25% 1 in 180
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
Immunity rate +10–15 1 in 150

Legendweapon Shoot LEGENDWEAPON_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+60–110% ATK to Humans 1 in 190
+60–110% ATK to Wildlife 1 in 160
+60–110% ATK to Demons 1 in 160
+60–110% ATK to Undead 1 in 160
+60–110% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Legendweapon Sum LEGENDWEAPON_SUM

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Legnedbelt LEGNEDBELT

EnchantmentChance
Max HP +2500–3500 Always
DEF 10–15 Up Always
STR +3–4 1 in 200
AGI +3–4 1 in 150
HP +3–4 1 in 100
DEX +3–4 1 in 200
INT +3–4 1 in 200
SEN +3–4 1 in 100

Legnedear LEGNEDEAR

EnchantmentChance
Max HP +1750–3500 Always
Max SP +100–150 Always
STR +3–4 1 in 200
AGI +3–4 1 in 150
HP +3–4 1 in 100
DEX +3–4 1 in 200
INT +3–4 1 in 200
SEN +3–4 1 in 100

Lght LGHT

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 4
During attack, [Shock] enemy by chance of 5–10% 1 in 4
Additional Lightning ATK +40–80 1 in 4
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Lght C LGHT_C

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
Additional Lightning ATK +40–80 1 in 2
Monster Damage +30–60% 1 in 20
Player Damage +20–40% 1 in 40

Lght S LGHT_S

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
Additional Lightning ATK +40–80 1 in 2
Monster Damage +30–60% 1 in 20

Lght2 LGHT2

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 20–25% Up Always
Additional Lightning ATK +40–80 Always

Lght3 LGHT3

EnchantmentChance
ATK 35–50% Up Always
ATK SPD 15–30% Up Always
MaxSP 15–30% Up Always
Additional Lightning ATK +40–80 Always

Melee MELEE

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
Critical +5–10 1 in 9
6–12% Chance to [Poison] Enemy during attack 1 in 9
6–12% Chance to [Stun] Enemy during attack. 1 in 9
Additional Fire ATK +25–50 1 in 9
Additional Ice ATK +25–50 1 in 9
Additional Lightning ATK +25–50 1 in 9
+25–50 Mental Attribute, Additional ATK 1 in 9
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Melee C MELEE_C

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
Critical +5–10 Always
Additional Fire ATK +20–40 1 in 5
Additional Ice ATK +20–40 1 in 5
Additional Lightning ATK +20–40 1 in 5
+20–40 Mental Attribute, Additional ATK 1 in 5
Monster Damage +30–60% 1 in 20
Player Damage +20–40% 1 in 40

Melee S MELEE_S

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
Critical +7–10 Always
Additional Fire ATK +20–40 1 in 5
Additional Ice ATK +20–40 1 in 5
Additional Lightning ATK +20–40 1 in 5
+20–40 Mental Attribute, Additional ATK 1 in 5
Monster Damage +30–60% 1 in 20

Melee2 MELEE2

EnchantmentChance
ATK 35–40% Up Always
ATK SPD 20–30% Up Always
Critical +7–10 Always
+40–50 Mental Attribute, Additional ATK Always

Melee3 MELEE3

EnchantmentChance
ATK 40–50% Up Always
ATK SPD 20–30% Up Always
Critical +7–10 Always
+30–50 Mental Attribute, Additional ATK Always

Muertuors Belt MUERTUORS_BELT

EnchantmentChance
Max HP +2000–4000 Always
DEF +5–20 Always
STR +1–5 1 in 200
AGI +1–5 1 in 200
CON +1–5 1 in 200
DEX +1–5 1 in 200
INT +1–5 1 in 200
CHA +1–5 1 in 200

Muertuors Boot MUERTUORS_BOOT

EnchantmentChance
Max HP +1–3500 Always
DEF +5–10 Always
Movement SPD +5–20% 1 in 5
Evasion +5–20 1 in 5

Muertuors Ear MUERTUORS_EAR

EnchantmentChance
Max HP +2000–4000 Always
Max SP +200–350 Always
STR +1–5 1 in 200
AGI +1–5 1 in 200
CON +1–5 1 in 200
DEX +1–5 1 in 200
INT +1–5 1 in 200
CHA +1–5 1 in 200

Muertuors Etc MUERTUORS_ETC

EnchantmentChance
Max HP +5–30% 1 in 20
Max SP +5–30% 1 in 5
Max SP +1–150 Always
Attack Rating +1–3 1 in 200
Defense Rating +1–3 1 in 200

Muertuors Fire MUERTUORS_FIRE

EnchantmentChance
Base ATK +1–10 1 in 5
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Fire ATK +1–80 1 in 15
Damage to Humans +10–100% 1 in 190
Damage to Beasts +10–100% 1 in 160
Damage to Demons +10–100% 1 in 160
Damage to Undead +10–100% 1 in 160
Damage to Golems +10–100% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Muertuors Glove MUERTUORS_GLOVE

EnchantmentChance
Max HP +1–3000 Always
Max SP +1–150 Always
DEF +5–10 1 in 2
ATK SPD +5–20% 1 in 2
Accuracy +1–20 1 in 2

Muertuors Ice MUERTUORS_ICE

EnchantmentChance
Base ATK +1–10 1 in 5
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Ice ATK +1–80 1 in 15
Damage to Humans +10–100% 1 in 190
Damage to Beasts +10–100% 1 in 160
Damage to Demons +10–100% 1 in 160
Damage to Undead +10–100% 1 in 160
Damage to Golems +10–100% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Muertuors Lght MUERTUORS_LGHT

EnchantmentChance
Base ATK +1–10 1 in 5
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Lightning ATK +1–80 1 in 15
Damage to Humans +10–100% 1 in 190
Damage to Beasts +10–100% 1 in 160
Damage to Demons +10–100% 1 in 160
Damage to Undead +10–100% 1 in 160
Damage to Golems +10–100% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Muertuors Melee MUERTUORS_MELEE

EnchantmentChance
Base ATK +1–10 1 in 5
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Critical +1–10 1 in 15
Max SP +1–150 Always
Additional Fire ATK +1–50 1 in 15
Additional Ice ATK +1–50 1 in 15
Additional Lightning ATK +1–50 1 in 15
Additional Psychokinesis ATK +1–50 1 in 15
Damage to Humans +10–100% 1 in 190
Damage to Beasts +10–100% 1 in 160
Damage to Demons +10–100% 1 in 160
Damage to Undead +10–100% 1 in 160
Damage to Golems +10–100% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Muertuors Neck MUERTUORS_NECK

EnchantmentChance
Max HP +2000–4000 Always
Max SP +200–350 Always
STR +1–5 1 in 200
AGI +1–5 1 in 200
CON +1–5 1 in 200
DEX +1–5 1 in 200
INT +1–5 1 in 200
CHA +1–5 1 in 200

Muertuors Psy MUERTUORS_PSY

EnchantmentChance
Base ATK +1–10 1 in 5
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Max SP +1–25% 1 in 15
Max SP +1–150 Always
Additional Psychokinesis ATK +1–80 1 in 15
Damage to Humans +10–100% 1 in 190
Damage to Beasts +10–100% 1 in 160
Damage to Demons +10–100% 1 in 160
Damage to Undead +10–100% 1 in 160
Damage to Golems +10–100% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Muertuors Res MUERTUORS_RES

EnchantmentChance
DEF +1–15 1 in 20
Max SP +1–150 Always
Fire Resistance +1–10 1 in 10
Ice Resistance +1–10 1 in 10
Lightning Resistance +1–10 1 in 10
Status Resistance +1–10 1 in 20
Max HP +5–30% 1 in 20
Max SP +5–30% 1 in 5
Defense Rating +1–3 1 in 200

Muertuors Shield MUERTUORS_SHIELD

EnchantmentChance
DEF +1–5 1 in 5
Max SP +1–150 Always
Fire Resistance +1–50 1 in 10
Ice Resistance +1–50 1 in 10
Lightning Resistance +1–50 1 in 10
Status Resistance +1–50 1 in 10
Block +1–15 1 in 5
Damage from Humans -1–25% 1 in 180
Damage from Beasts -1–25% 1 in 150
Damage from Demons -1–25% 1 in 150
Damage from Undead -1–25% 1 in 150
Damage from Golems -1–25% 1 in 150
Immunity +5–15 1 in 150

Muertuors Shoot MUERTUORS_SHOOT

EnchantmentChance
Base ATK +1–10 1 in 5
ATK +1–50% 1 in 2
ATK SPD +1–30% 1 in 5
Critical +1–10 1 in 15
Accuracy +1–20 1 in 15
Additional Fire ATK +1–50 1 in 15
Additional Ice ATK +1–50 1 in 15
Additional Lightning ATK +1–50 1 in 15
Additional Psychokinesis ATK +1–50 1 in 15
Damage to Humans +10–100% 1 in 190
Damage to Beasts +10–100% 1 in 160
Damage to Demons +10–100% 1 in 160
Damage to Undead +10–100% 1 in 160
Damage to Golems +10–100% 1 in 160
Penetration +3–5 1 in 90
STR +3–5 1 in 50
AGI +3–5 1 in 50
CON +3–5 1 in 50
DEX +3–5 1 in 50
INT +3–5 1 in 50
CHA +3–5 1 in 50

Neck1 NECK1

EnchantmentChance
Max HP +750–1000 Always
Max SP +75–100 Always
STR +1 1 in 200
AGI +1 1 in 150
HP +1 1 in 100
DEX +1 1 in 200
INT +1 1 in 200
SEN +1 1 in 100

Neck2 NECK2

EnchantmentChance
Max HP +1750–2000 Always
Max SP +175–200 Always
STR +2 1 in 200
AGI +2 1 in 150
HP +2 1 in 100
DEX +2 1 in 200
INT +2 1 in 200
SEN +2 1 in 100

Neck3 NECK3

EnchantmentChance
Max HP +2750–3000 Always
Max SP +275–300 Always
STR +2–3 1 in 200
AGI +2–3 1 in 150
HP +2–3 1 in 100
DEX +2–3 1 in 200
INT +2–3 1 in 200
SEN +2–3 1 in 100

Psy PSY

EnchantmentChance
ATK 30–40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
MaxSP 12–25% Up 1 in 4
Attack causes [Darkness] with the possibility of 5–10% 1 in 4
+40–80 Mental Attribute, Additional ATK 1 in 4
A.R. +2–3 1 in 150
+50–100% ATK to Humans 1 in 200
+50–100% ATK to Wildlife 1 in 100
+50–100% ATK to Demons 1 in 100
+50–100% ATK to Undead 1 in 100
+50–100% ATK to Lifeless 1 in 100

Psy C PSY_C

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
+40–80 Mental Attribute, Additional ATK 1 in 2
Monster Damage +30–60% 1 in 20
Player Damage +20–40% 1 in 40

Psy S PSY_S

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 12–25% Up Always
+40–80 Mental Attribute, Additional ATK 1 in 2
Monster Damage +30–60% 1 in 20

Psy2 PSY2

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
MaxSP 20–25% Up Always
+50–80 Mental Attribute, Additional ATK Always

Psy3 PSY3

EnchantmentChance
ATK 40–50% Up Always
ATK SPD 20–30% Up Always
MaxSP 20–30% Up Always
+50–80 Mental Attribute, Additional ATK Always

Ring2 RING2

EnchantmentChance
Max HP +750–1500 Always
Max SP +75–150 Always
Ranged ATK Damage by -3–5% Always
STR +2 1 in 100

Ring3 RING3

EnchantmentChance
Max HP +750–1500 Always
Max SP +75–150 Always
Magical ATK Damage by -3–5% Always
DEX +2 1 in 100

Ring4 RING4

EnchantmentChance
Max HP +500–1000 Always
Max SP +100–150 Always
Physical ATK Damage by -3–5% Always
INT +2 1 in 100

Ring5 RING5

EnchantmentChance
Max HP +500–1000 Always
Max SP +100–150 Always
Physical ATK Damage by -3–5% Always
SEN +2 1 in 100

Rosario ROSARIO

EnchantmentChance
DEF 3–5 Up 1 in 6
Fire RES +4–8 1 in 6
Ice RES +4–8 1 in 6
Lightning RES +4–8 1 in 6
MaxHP 10–15% Up 1 in 20
MaxSP 15–20% Up 1 in 10
D.R. +2 1 in 200

Rosario C ROSARIO_C

EnchantmentChance
DEF 3–5 Up Always
MaxSP 5–10% Up Always
D.R. +1 1 in 10

Rosario2 ROSARIO2

EnchantmentChance
DEF 5 Up Always
MaxSP 7–10% Up Always

Rosario3 ROSARIO3

EnchantmentChance
DEF 5 Up Always
MaxSP 7–10% Up Always

Shield SHIELD

EnchantmentChance
DEF 5 Up 1 in 6
Fire RES +5–8 1 in 6
Ice RES +5–8 1 in 6
Lightning RES +5–8 1 in 6
Block +7–10 1 in 6
Humanoid ATK Damage -15–25% 1 in 150
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
D.R. +2 1 in 200

Shield C SHIELD_C

EnchantmentChance
DEF 2–5 Up Always
Fire RES +2–4 1 in 4
Ice RES +2–4 1 in 4
Lightning RES +2–4 1 in 4
Block +5–10 1 in 2
Wildlife ATK Damage -3–5% 1 in 25
Demon ATK Damage -3–5% 1 in 25
Undead ATK Damage -3–5% 1 in 25
Lifeless ATK Damage -3–5% 1 in 25
D.R. +1 1 in 3
Player Damage +3–5% 1 in 25

Shield S SHIELD_S

EnchantmentChance
DEF 3–5 Up Always
Fire RES +2–4 1 in 4
Ice RES +2–4 1 in 4
Lightning RES +2–4 1 in 4
Block +5–10 1 in 2
Wildlife ATK Damage -5% 1 in 25
Demon ATK Damage -5% 1 in 25
Undead ATK Damage -5% 1 in 25
Lifeless ATK Damage -5% 1 in 25
D.R. +1 1 in 5

Shield1 SHIELD1

EnchantmentChance
DEF 5 Up 1 in 6
Fire RES +4–8 1 in 6
Ice RES +4–8 1 in 6
Lightning RES +4–8 1 in 6
Block +7–10 1 in 6
Humanoid ATK Damage -15–25% 1 in 150
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150

Shield2 SHIELD2

EnchantmentChance
DEF 5 Up Always
Block +7–10 Always
D.R. +1 Always

Shoot SHOOT

EnchantmentChance
ATK 40% Up 1 in 2
ATK SPD 15–30% Up 1 in 8
Critical +10–15 1 in 10
Accuracy +10–20 1 in 10
5–10% Chance to [Fear] Enemy during attack. 1 in 10
Attack causes [Darkness] with the possibility of 5–10% 1 in 10
Additional Fire ATK +25–50 1 in 10
Additional Ice ATK +25–50 1 in 10
Additional Lightning ATK +25–50 1 in 10
+25–50 Mental Attribute, Additional ATK 1 in 10
A.R. +2–3 1 in 150
Player Damage +50–100% 1 in 200
Monster Damage +75–150% 1 in 100

Shoot C SHOOT_C

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
Critical +5–10 Always
Accuracy +10–20 1 in 4
Additional Fire ATK +20–40 1 in 5
Additional Ice ATK +20–40 1 in 5
Additional Lightning ATK +20–40 1 in 5
+20–40 Mental Attribute, Additional ATK 1 in 5
Monster Damage +30–60% 1 in 20
Player Damage +20–40% 1 in 40

Shoot S SHOOT_S

EnchantmentChance
ATK 30–40% Up Always
ATK SPD 20–30% Up Always
Critical +7–10 Always
Accuracy +10–20 1 in 4
Additional Fire ATK +20–40 1 in 5
Additional Ice ATK +20–40 1 in 5
Additional Lightning ATK +20–40 1 in 5
+20–40 Mental Attribute, Additional ATK 1 in 5
Monster Damage +30–60% 1 in 20

Shoot2 SHOOT2

EnchantmentChance
ATK 35–40% Up Always
ATK SPD 20–30% Up Always
Critical +7–10 Always
Accuracy +15–20 Always
+40–50 Mental Attribute, Additional ATK Always

Shoot3 SHOOT3

EnchantmentChance
ATK 40–50% Up Always
ATK SPD 20–30% Up Always
Critical +7–10 Always
Accuracy +7–10 Always
+30–50 Mental Attribute, Additional ATK Always

Valarmor A VALARMOR_A

EnchantmentChance
DEF 10–20 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +15–30 1 in 7
Ice RES +15–30 1 in 7
Lightning RES +15–30 1 in 7
Debuff RES +15–30 1 in 7
Mental RES +15–30 1 in 7
Immunity rate +5–15 1 in 90
Max HP +7500–15000 1 in 100
D.R. +2–3 1 in 170

Valclothe A VALCLOTHE_A

EnchantmentChance
DEF 10–15 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +18–35 1 in 7
Ice RES +18–35 1 in 7
Lightning RES +18–35 1 in 7
Debuff RES +18–35 1 in 7
Mental RES +18–35 1 in 7
Immunity rate +5–15 1 in 90
Max HP +7500–15000 1 in 100
D.R. +2–3 1 in 170

Valelon Belt VALELON_BELT

EnchantmentChance
Max HP +3000–10000 Always
DEF 10–20 Up Always
STR +3–5 1 in 200
AGI +3–5 1 in 200
HP +3–5 1 in 200
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 200

Valelon Boot VALELON_BOOT

EnchantmentChance
Max HP +2500–3500 Always
DEF 7–15 Up Always
Movement Speed 10–20% Up 1 in 5
Evasion 10–20 Up 1 in 5

Valelon Ear VALELON_EAR

EnchantmentChance
Max HP +2500–10000 Always
Max SP +100–5000 Always
STR +3–5 1 in 200
AGI +3–5 1 in 200
HP +3–5 1 in 200
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 200

Valelon Glove VALELON_GLOVE

EnchantmentChance
Max HP +1500–3000 Always
Max SP +100–150 Always
DEF 7–15 Up 1 in 2
ATK SPD 10–20% Up 1 in 2
Accuracy +10–20 1 in 2

Valelon Neck VALELON_NECK

EnchantmentChance
Max HP +3000–9000 Always
Max SP +300–3000 Always
STR +3–5 1 in 200
AGI +3–5 1 in 200
HP +3–5 1 in 200
DEX +3–5 1 in 200
INT +3–5 1 in 200
SEN +3–5 1 in 200

Valeron Con VALERON_CON

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Valeron Fire VALERON_FIRE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Fire ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Valeron Ice VALERON_ICE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Ice ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Valeron Lght VALERON_LGHT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
Additional Lightning ATK +40–80 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Valeron Melee VALERON_MELEE

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Valeron Psy VALERON_PSY

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
MaxSP 12–25% Up 1 in 15
+40–80 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Valeron Res VALERON_RES

EnchantmentChance
DEF 8–15 Up 1 in 20
Fire RES +5–10 1 in 10
Ice RES +5–10 1 in 10
Lightning RES +5–10 1 in 10
Debuff RES +5–10 1 in 20
MaxHP 15–30% Up 1 in 20
MaxSP 15–30% Up 1 in 5
D.R. +2–3 1 in 200

Valeron Shield VALERON_SHIELD

EnchantmentChance
DEF 3–5 Up 1 in 5
Fire RES +25–50 1 in 10
Ice RES +25–50 1 in 10
Lightning RES +25–50 1 in 10
Debuff RES +25–50 1 in 10
Block +10–15 1 in 5
Humanoid ATK Damage -15–25% 1 in 180
Wildlife ATK Damage -15–25% 1 in 150
Demon ATK Damage -15–25% 1 in 150
Undead ATK Damage -15–25% 1 in 150
Lifeless ATK Damage -15–25% 1 in 150
Immunity rate +10–15 1 in 150

Valeron Shoot VALERON_SHOOT

EnchantmentChance
ATK 30–50% Up 1 in 2
ATK SPD 15–30% Up 1 in 5
Critical +5–10 1 in 15
Accuracy +10–20 1 in 15
Additional Fire ATK +25–50 1 in 15
Additional Ice ATK +25–50 1 in 15
Additional Lightning ATK +25–50 1 in 15
+25–50 Mental Attribute, Additional ATK 1 in 15
+50–100% ATK to Humans 1 in 190
+50–100% ATK to Wildlife 1 in 160
+50–100% ATK to Demons 1 in 160
+50–100% ATK to Undead 1 in 160
+50–100% ATK to Lifeless 1 in 160
Penetration +4–5 1 in 90
STR +4–5 1 in 50
AGI +4–5 1 in 50
HP +4–5 1 in 50
DEX +4–5 1 in 50
INT +4–5 1 in 50
SEN +4–5 1 in 50

Valeron Sum VALERON_SUM

EnchantmentChance
MaxSP 20–40% Up 1 in 5
Summon ATK Level +2–3 1 in 200
Summon DEF Level +2–3 1 in 200
Penetration +8–15 1 in 5

Wepcosetc WepCosETC

EnchantmentChance
STR +2–3 Always
AGI +2–3 Always
HP +2–3 Always
DEX +2–3 Always
INT +2–3 Always
SEN +2–3 Always
Max HP +2500–5000 Always

Wepcosoh WepCosOH

EnchantmentChance
STR +2 Always
AGI +2 Always
HP +2 Always
DEX +2 Always
INT +2 Always
SEN +2 Always
Player Damage +5–10% Always
Monster Damage +5–10% Always
ATK SPD 5–10% Up Always
Critical +5–10 Always
Accuracy +5–10 Always

Wepcosth WepCosTH

EnchantmentChance
STR +2–3 Always
AGI +2–3 Always
HP +2–3 Always
DEX +2–3 Always
INT +2–3 Always
SEN +2–3 Always
Player Damage +5–10% Always
Monster Damage +5–10% Always
ATK SPD 5–10% Up Always
Critical +5–10 Always
Accuracy +5–10 Always

Zizarmor A ZIZARMOR_A

EnchantmentChance
DEF 10–20 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +15–30 1 in 7
Ice RES +15–30 1 in 7
Lightning RES +15–30 1 in 7
Debuff RES +15–30 1 in 7
Mental RES +15–30 1 in 7
Immunity rate +4–15 1 in 90
D.R. +2–3 1 in 170
Trigger Unique Specialization 8–15% 1 in 200

Zizarmor B ZIZARMOR_B

EnchantmentChance
DEF 8–15 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +15–30 1 in 7
Ice RES +15–30 1 in 7
Lightning RES +15–30 1 in 7
Debuff RES +15–30 1 in 7
Mental RES +15–30 1 in 7
Immunity rate +4–15 1 in 90
D.R. +2–3 1 in 170
Trigger Unique Specialization 8–15% 1 in 200

Zizarmor C ZIZARMOR_C

EnchantmentChance
DEF 8–15 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +15–30 1 in 7
Ice RES +15–30 1 in 7
Lightning RES +15–30 1 in 7
Debuff RES +15–30 1 in 7
Mental RES +15–30 1 in 7
Immunity rate +4–15 1 in 90
D.R. +2–3 1 in 170
Trigger Unique Specialization 8–15% 1 in 200

Zizarmor D ZIZARMOR_D

EnchantmentChance
DEF 12–25 Up 1 in 8
Evasion 10–20 Up 1 in 8
Movement Speed 10–20% Up 1 in 7
Fire RES +12–25 1 in 7
Ice RES +12–25 1 in 7
Lightning RES +12–25 1 in 7
Debuff RES +12–25 1 in 7
Mental RES +12–25 1 in 7
Immunity rate +4–15 1 in 90
D.R. +2–3 1 in 170
Trigger Unique Specialization 8–15% 1 in 200
yanuck
Hey everyone! GE-DB has a fresh new look! Hope you like it, and if you have any questions or ideas to make it better, I’d love to hear them!
NAYUYUTY365315NEHTYHYHTR
MEKYUJTYJ365315MAVNGHJTH
Roberthed
Sveiki, es gribēju zināt savu cenu.
dilas
oh there is chat in here
quest
quest
Grendel
nice Database <img src="images/smilies2/1.gif" class="emojis">